![]() Updated to the default file version, which allows exporting large binary FBX files.Added export options to Keep Instances and Embed Textures.Fix FBX recorder does not record blendshape animation.Add troubleshooting documentation for exporting camera animation only from Maya plugin.Add more details to documentation for material and texture export.Fix errors when opening FBX export project settings on Linux.Improve formatting and functions of the FBX exporter.Add optimizations to speed up convert to prefab variant.Use lists instead of dictionaries for property channel maps in order to ensure consistent order of operations.Cache result of SelectionContainsPrefabInstance in Editor Window to avoid unnecessary recalculations.Updated the FBX SDK bindings to 5.0.0-pre.1.Updated the minimum Recorder version to 4.0.0.Updated the minimum Unity version to 2020.3. ![]() Added support for exporting texture offset, scale and wrap mode.Exposed function to convert to prefab variant to the public API.Exposed functions to pass export options on export to the public API.Exposed FBX Recorder Settings class to the public API.Updated supported Unity, Maya and Max versions in the documentation.
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